Fun with trebuchets

August 23, 2008

My friends Ron & Eleanor was coming to visit us on the 4th of July, and I thought that building a trebuchet would be a fun activity for Jenna & their two boys.

There are lots of resources on the web for trebuchet designs, but I wanted something that we could quickly whip up in a few hours, but that would be more than a toy model. After a critical video iChat with my dad, we had a list of materials and were off to the hardware/lumber store.

I used the MacTreb program (downloaded from http://www.algobeautytreb.com/index.html, but seems to be off-line right now) to simulate the design. Though in the end, I think the light weight of the tennis balls we were using meant that air resistance played a major role in distance, thus the range calculated (370ft) was much greater than what we achieved (about 250ft).

Here’s the end result:

trebuchet

Ron & Finished Trebuchet

We used a 20lb dumbbell as the counter weight. The throwing arm (8ft x 1″ x 4″ pine) has 2″x4″ blocks attached on either side of the pivot point, then we screwed 3/8″ lag bolts in from either side. These rotate in similar sized holes drilled in the vertical support boards (5ft x 1″ x 6″ pine).

The sling was made out of an old plastic shower curtain, using a pattern I found on-line…but I can’t locate it right now.

Finally, there’s the always-fun release mechanism – both for the throwing arm, and the sling. I put two hook screws in, and that worked well enough as a way of keeping the arm held down while I fiddled with the sling.

The sling itself was permanently attached on one end, and had a link from a chain that slid off an angled metal rod. Adjusting the angle of the rod let me tune when the ball would actually come free from the sling, and thus the angle of release.

Throwing arm & sling release mechanisms

Throwing arm & sling release mechanisms

In the end it all worked, though my wife was less than impressed – she had visions of us launching bowling balls over the neighbor’s roof. Things to change for version two:

  • Throw a denser object – a lacrosse ball feels about right. The tennis ball just slowed down too fast once it came out of the sling.
  • Make the sling pouch size a bit bigger. We sometimes had launch failures when the tennis ball would pop out just as the sling started moving.
  • Use thinner & lighter cord for the sling. The rope we used seemed a bit out-of-scale with the weight of the object we were throwing.
  • Angle the support boards in from a wider base. The dumbbell almost didn’t fit, and sometimes hit the boards during a launch. And we wanted to add more weight, but there wasn’t a good way to tie on the second hand weight without adding any width.
  • Add bracing from the back of the main base board to the upright boards. The trebuchet would rock back and forth without this bracing.

But all in all it was a fun activity for a 4th of July weekend – highly recommended!


CodeRage II – sometimes things don’t go well

December 4, 2007

CodeRage is the name of the virtual developer conference sponsored by CodeGear, the spin-out from Borland that handles all of their tools like Delphi and JBuilder.

This year I gave a talk titled “Impact Analysis for the Rest of Us” It was about how impact analysis is something every developer does, every day. And yet current impact analysis tools focus on the architect level, the Big Bang type of change.

Anyway, I thought it was an interesting and useful topic, though perhaps I’m a bit blinded by my involvement with Krugle. Apparently it didn’t rate so high with the CodeGear crowd – I got assigned the first slot (7:15am) on the last day (Friday). And then at the end of my presentation there was some confusion about how to patch me in via Skype, even though I’d worked through the issues with the conference team during an earlier training session.

Which means the 3 people who watched the video I’d slaved over (see my post about much pain & suffering while creating it) weren’t able to ask questions, even if they’d had any.

At least I’ve got a video that might be useful in the future, so I’m going to focus on the positives.


Video Editing Round 3 – InterWise Strikes Back

November 19, 2007

I just finished testing my CodeRage II presentation – or testing it as best I could, since InterWise doesn’t work with a Mac.

But somebody else on the training chat (Bob Swart, aka “Dr. Bob“) helpfully took a screenshot so I could see what he meant by “funny colors” in the video:

Mangled Video from InterWise

Nice, huh? Best I can tell is that InterWise is down-sampling the video from 1000s of colors (16 bit) to 256 colors (8-bit indexed), and that conversion isn’t working as well as it ought to. Bummer. But at least it’s still legible, and the audio seems fine. So no ugly editing required.


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